
#ifndef _POINT3D_H_
#define _POINT3D_H_

#include "common.h"

#include <iostream>
#include <cmath>

__BEGIN_NAMESPACE_DECL_

class Point3D
{
    public:
        // Constructor
        Point3D (double x1, double y1, double z1)
            : x(x1), y(y1), z(z1)
        { }

    public:
        double x, y, z;
};

__END_NAMESPACE_DECL_

#endif
